Hi Guys, Right now I am super busy on an awesome project doing some heavy FX work, which I can wait to show in the not so distant future! Last night I decided to render what I had so far of one my main personal projects inspired by Scanline's shot on Battleship, where one of the Alein Ships smashes into the Bank Of China in Hong Kong. My shot is a WIP Right now as you can see, however I plan to work it up in my spare time (along with countless over RnD's I want to work on over the next few months!!) so I can get a great Final Shot! I've done some FumeFX setup for the shot already aswell as most of the shaders.
The destruction is done using TP with Volume Breaker using fully procedural destruction, no pre frag at all. Becuase the setup for this was done late last year, I cached out the sim from TP to Xmesh Caches, and used PFlow to add Paper Debris, Concrete Trail Debris and also Tiny Office Objects like tables and computer monitors, which you cant really see, but play well on the eye. The Actual setup for the TP system was done in a night, all of the Groups that were cached to XMesh from TP was done in under a day, also the PFlow systems were cached to Xmesh aswell.
So Next Step Fume, also hoping to comp this into a city environment and get it looking great!